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Ancient Civilisation Shrine - Unreal Engine Environment Project

An Unreal Engine 4 environment project. This Environment project was started and completed within 6 weeks.
Based on concept art by Dean Oyebo: https://www.artstation.com/artwork/A4a4V

Download my full breakdown of the project research & production in my sketchbook here:
https://issuu.com/reeceparrinder/docs/sketchbook_final

My main goals for this project were to create a visually appealing environment piece from a concept in a different style to the final product. Furthermore, I wanted to include some more complex environment building techniques into this project such as decals, light-baking and vertex painting.

In order to build the full environment in the 6 weeks, I used Megascans assets for the foliage and decals. I also used characters from the Paragon Library on the Epic Games Store throughout my scene.

Scene Trailer

Project Time-lapse